
Now, who else is starting to feel pretty friggin’ excited? This game is about survival by any means. To quote the guide, “Zombies will number in the thousands, encompassing an area of several hundred miles.” Note that, in Max Brooks’ guide, a “Class 3” outbreak is when everything truly goes to hell. Well, this game is pretty much The Zombie Survival Guide: The Game. Who remembers Max Brooks’ fantastic The Zombie Survival Guide? Yeah, figured most of you have it sitting right there by the door, ready to go. Going beyond the initial panic, the outbreak, the beginning of the end that so many zombie games and stories focus on, State of Decay instead tells the story of the world after it has begun to adapt to life with the undead. Undead Labs, a brand-new game development studio based in Seattle, Washington and who have just partnered up with Microsoft Studios, have set to work creating “ the embodiment of the “What if?” zombie apocalypse scenario.” according to Undead Lab’s website. Well, it would appear that Class 3, now renamed as the clever sounding State Of Decay, is just that. A sort of open-world zombie game with a deep story and plenty to do, and a huge emphasis on “realistic’ survival. With maybe a little Alan Wake/ I Am Alive mixed in. The game that I would create was sort of a combination of Silent Hill: Downpour, Resident Evil and Deadly Premonition. Those of you who listened to the latest episode of our Whispers in the Dark podcast should remember a discussion about what kind of games Cj, Whitney, and I would create if we could.
